Simple question, right? How can we know when there's something in our software application or website that looks unusable? It's easy:
Seriously, if you cannot wait to a thinking-aloud user test, try to "listen" what your personas would ask when they're in front of the desktop.
It works for me when I cannot see, in a first sight, from where the smells is comming.
Useful and recommendable for a slow reading:
Good news: Google Chrome has been released for Linux (Debian/Ubuntu and Fedora/openSUSE).
Start downloading!
Note: I'm not telling that Firefox for Linux sucks, it's just a matter of sense & sensibility.
For next days I'm trying the social site Tumblr, once again. This time I want to use it for sharing links and other personal stuff in real time.
This "Carmel in streamming" will be connected to facebook and twitter so friends/followers won't need to start to follow me again in other site.
You can also see from this site a new tab: streamming.
Here is a useful link about a Complete Beginners Guide to Inteaction Design.
Reading this "Top 10 Application-Design Mistakes" we can make good construstive self-criticism.
So, I'm writting down some of the main ideas taken from Nielsen for not forget:
Basically, as he says: applications fail because they (a) solve the wrong problem, (b) have the wrong features for the right problem, or (c) make the right features too complicated for users to understand.
Via Olga Carreras' Blog.